[ Course: Computer Graphics ] [ Contents: Course Info | Modules | Resources ]
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SimulationGoalIntroduce basic simulation techniques often used when implementing virtual environments and demonstrate how to use physics with jMonkeyEngine 3. Contents
LiteratureLecture slides/notes. jMonkeyEngine 3 Tutorial (13) - Hello Physics. Physics: Gravity, Collisions, Forces. (See also 3D Computer Graphics (Watt) ch. 17). AssignmentsExperiment with the example code and consider how you can incorporate a demonstration of the use of physics-based simulation in your assignment. |
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